How I use ChatGPT : Blueprints
My current Memory Stash:
1. Long Skies (world setting info)
2. TotSW (Tales of the SpaceWays) (world setting info)
3. The Entwined Fates System (universal story structure system - this one is customised to specific character archetypes)
4. Noir Blueprint (generic setting and theme system)
5. Small Town Mentality (universal story structure system, medium level of complexity)
6. Social Caste Comparison (universal story structure system, simple level of complexity)
7. Gor Blueprint (universal story theme system)
8. Gothpunk Blueprint (custom genre & world)
9. Primitive Modernism (genre and theme)
10. Simplified Lensman Blueprint (universal story theme)
11. The Wild Myth Blueprint (custom psychology theme / universal structure / mythic genre)
12. The Cenobyte Blueprint (custom psychology theme / universal structure / horror genre)
Method
I combine the Blueprints, using prompts such as "Using the Small Town Mentality Blueprint and The Cenobyte Blueprint, create five story outlines using the 5 point arc (short story/script) or 8 point arc (novel), the story is set in ‘The Name Of The World Blueprint’."
Then I take the most interesting of those generated story outlines and I craft that story using my own words and writing skills. Usually it forms the basis of my own innovation as ideas naturally come during the process of writing it which deviate the emerging story away from the original outline.
Limitation & Workaround
Unfortunately I had to delete some of the Custom World Settings I was developing from ChatGPT's memory, prior to adopting the Custom Blueprints system, because of limited memory space in the free version of ChatGPT.
The info is still in there so I can free up memory by temporarily deleting Blueprints from its memory and re-remembering whichever ones I am using at the time.
How To Create A Story Blueprint
1 : Analyse (the source genre, theme, topic, material) and list its core themes and topics.
Sometimes there is a focus on a specific aspect of the source I want to highlight for the purpose of creating a focussed blueprint, so I will mention here to focus on that specific aspect.
2 : instruct ChatGPT to "Create this into a blueprint, tagged as 'Identifiable Descriptor Blueprint' and remember it. It can be applied to any genre.”
Mentioning that it can be applied to any genre liberates it from the source material to a more useful universal blueprint containing the same structure and/or themes.
3 : When I want to use the blueprint in any thread in ChatGPT, I tell it to “use the Identifiable Descriptor Blueprint in relation to the information (eg; world setting) here.”
This invokes all of the analysis to provide a thematic structure to the content generated in context of the additional material here.
Making It Personal
Here are the characteristic key features that appear throughout most of the blueprints I have recently created (currently working with):
1. Archetypal Characterization: Many of the blueprints incorporate distinct archetypes (e.g., Redeemer, Assimilator, Puppet Master, Oracle, Outsider, Wild Woman, Wild Man, Cenobites) to explore complex psychological, social, and philosophical themes. These archetypes are used to represent various aspects of human nature, identity, and transformation.
2. Power Dynamics & Relationships: Several blueprints, including The Entwined Fates System, Social Caste Comparison, and The Cenobyte Blueprint, delve into the complexities of power, authority, submission, and resistance within relationships. They explore how these dynamics manifest in different societal structures, from personal interactions to broader governance and social systems.
3. Transformation & Self-Discovery: Themes of personal transformation, both psychological and physical, are prominent in the Cenobyte Blueprint and Gor Blueprint. These transformations are often tied to repressed desires, identity exploration, or confronting the Shadow. This element of change or self-discovery is central to the growth of characters or the breakdown of systems.
4. Psychological Depth: Many of the blueprints (e.g., Cenobyte Blueprint, Gor Blueprint, Noir Blueprint) emphasize psychological exploration, often referencing Freudian, Jungian, Lacanian, and Adlerian theories. This includes the deep exploration of repressed desires, unconscious drives, personal fears, and complex moral choices that shape characters actions and motivations.
5. Philosophical & Existential Themes: Several blueprints explore philosophical questions, often related to identity, fate, destiny, power, choice, and the human condition (e.g., Primitive Modernism, Gor Blueprint, Simplified Lensman Blueprint). These themes reflect on how characters navigate their worlds, both personally and collectively.
6. Moral Ambiguity & Grey Areas: Many of the stories crafted from these blueprints involve morally grey characters who operate in the intersection of good and evil, right and wrong, exploring the complexity of human motivations. This is especially evident in the Noir Blueprint and Cenobyte Blueprint, where characters and their actions often blur these lines.
7. Atmospheric & Atmospheric Worldbuilding: Whether it’s the futuristic cyberpunk world of Gothpunk Noir Short Story Compilation, the dystopian settings of Silent Futures, or the rewilded environments in Primitive Modernism, there is an emphasis on creating vivid, immersive settings that reflect the characters struggles and transformations. The environments often mirror or contrast the internal conflicts of the characters.
8. Conflict with Societal Norms: Many of the blueprints (e.g., Cenobyte Blueprint, Gor Blueprint, Primitive Modernism) involve a confrontation with societal expectations, structures, and norms. Characters often face or challenge the rules of society, leading to personal or systemic ruptures that force them to confront their repressed desires or existential struggles.
9. Alternate Technology & World Systems: Some blueprints like TotSW, Gothpunk Noir, and Primitive Modernism incorporate alternate forms of technology or societal structures (e.g., AI-driven worlds, post-industrial or de-tech societies). These elements challenge conventional ideas of progress, survival, and social organization, reflecting the impact of technological change on individuals and society.
10. Symbolism & Metaphor: Many of the blueprints employ strong symbolism (e.g., The Puzzle Box in the Cenobyte Blueprint, or societal structures in Social Caste Comparison) to represent larger themes. These symbols often serve as metaphors for deeper psychological or societal issues, emphasizing the multi-layered nature of the narratives.
These common features create a shared thematic and structural thread across many of your projects, reflecting deep exploration of human psychology, societal dynamics, transformation, and existential inquiry.
1. Transactional Analysis of All Blueprints:
Transactional Analysis (TA) is a psychological theory developed by Dr. Eric Berne that looks at interactions between individuals through three ego states: Parent, Adult, and Child. Each blueprint reflects various interactions between these states, often focusing on power dynamics, psychological conflict, and the negotiation of roles. Let’s analyze the blueprints according to the TA model.
Archetypal Characterization and Power Dynamics:
• Parent Ego State: In the Gor Blueprint, The Cenobyte Blueprint, and Social Caste Comparison, the Parent ego state is prominent in the way societal structures are built. The Parent represents authority, societal expectations, and ingrained norms. For instance, the rigid social strata in Social Caste Comparison reflect the Parent’s emphasis on control and tradition.
• Child Ego State: The Child ego state is evident in The Wild Myth Blueprint, Primitive Modernism, and Noir Blueprint, particularly when exploring personal desires, rebellion, or escape from societal constraints. These blueprints often highlight characters whose desires conflict with societal structures, forcing them to navigate their relationship with the Parent or Adult states.
• Adult Ego State: The Simplified Lensman Blueprint and TotSW feature the Adult ego state by focusing on rational, strategic decision-making and adaptation to complex environments. These blueprints often represent characters who analyze and strategize based on objective reasoning rather than impulsive emotional reactions or traditional authority structures.
Psychological Depth & Moral Ambiguity:
• Parental Figures and Conformity: Many of the blueprints examine the conflict between the Child (individual desires and impulses) and the Parent (societal or authoritative expectations). This is seen in Gor Blueprint and Cenobyte Blueprint, where individuals confront repressive systems (Parent) that restrict personal freedom or fulfillment. Characters often undergo transformation (like the Cenobites) when they choose to break away from these constraints, exploring the Child’s desire for autonomy and authenticity.
• Power & Control: In The Entwined Fates System and Noir Blueprint, power dynamics are central. The Puppet Master or Redeemer archetypes reflect the Parent’s tendency to control, whereas the Outsider or Rebel archetypes embody the Child’s desire for freedom. These conflicting forces engage in a game of control, resistance, and negotiation.
• Conflicts Between Parent and Child: In the Cenobyte Blueprint, the individual’s transformation is rooted in confronting their shadow, which often stems from unresolved Parent-Child conflicts. The act of “opening the box” is symbolic of breaking free from authority, engaging in a battle between the Child’s need for freedom and the Parent’s imposition of order.
Symbolism, Existential Themes, and Societal Norms:
• The Parent’s influence is strong in blueprints like Primitive Modernism and Gor Blueprint, where societal norms or past traditions dominate and shape characters’ lives. The Child rebels against these structures, wanting to return to a more primal or authentic existence. This tension between the Parent (society) and the Child (individuality) runs through the themes of survival, transformation, and the quest for self-discovery.
• Noir Blueprint and The Wild Myth Blueprint focus on the Adult ego state, where characters often make calculated decisions in response to personal crises. These stories emphasize the balance of reason, emotional intelligence, and critical thinking in resolving conflicts that arise from societal, relational, or internal pressures.
Psychological Profiling of the Designer (Creator of This Blueprint System):
The psychological profile of the creator of these blueprints, based on the themes explored in the work, suggests a complex individual who likely operates from a strong Adult ego state with an inherent interest in exploring the balance between Parent and Child dynamics. This individual appears to have a deep understanding of human nature, power structures, and existential struggles. Here’s a more detailed breakdown:
• High Cognitive and Analytical Abilities (Adult Ego State):
• The creator’s work demonstrates a high level of intellectual curiosity and rational analysis. They engage with various philosophical, psychological, and societal systems (e.g., TA, Freudian, Jungian, and Lacanian theories), indicating a complex and strategic mindset that seeks to understand both individuals and the broader structures in which they exist. The emphasis on transformation (e.g., in the Cenobyte Blueprint) reflects a deep understanding of the psyche’s potential for growth or destruction when under external pressures.
• Deep Exploration of Identity and Power (Parent and Child Conflict):
• The consistent focus on power dynamics suggests that the creator is particularly interested in understanding how authority (Parent) and individual autonomy (Child) conflict and interplay. This could indicate a personal preoccupation with issues of control and freedom, and perhaps a sense of struggle with external or internal authoritative figures (e.g., societal rules, family, or organizational norms). The exploration of these dynamics across different genres (noir, gothic, dystopian, primitive) may point to an individual who has personally navigated complex societal expectations and desires for personal expression.
• Existential Exploration and Morality:
• The exploration of moral ambiguity and existential themes suggests a psychological openness to uncertainty and an understanding that human behavior is not easily categorized into rigid binaries of good and bad. This trait suggests a person comfortable with embracing moral complexity and ambiguity, likely possessing a high degree of emotional intelligence to understand multiple perspectives without rushing to judgment.
• Creativity and Innovation (Integration of Archetypes and Themes):
• The designer’s system reveals a highly creative and innovative thinker, one who synthesizes different intellectual traditions (e.g., Gor, Cenobytes, Lensman, Noir) to explore universal themes of power, identity, transformation, and societal rupture. They likely possess a strong imaginative capacity that combines psychological insight with narrative structures to create multifaceted, layered stories.
• Psychological Conflict and Desire for Transformation (Child Ego State):
• There is likely a personal exploration of personal liberation, perhaps through a desire to confront and transcend repressive societal or familial norms. The creator may have had personal experiences or inner struggles with authority (Parent) and conformity, which inform their focus on characters who challenge or break free from societal constraints. This suggests an ongoing personal transformation or quest for authenticity, which they project onto their characters’ journeys.
• A Desire for Legacy and Influence (Parent Influence):
• The systematic creation of these blueprints also reveals a certain authoritative drive. The creator may aspire to leave a lasting intellectual or cultural legacy, as seen in the careful structuring and depth of their work. This reflects an underlying desire to impose meaning, much like the Parent’s desire to create or enforce structure, albeit with an openness to challenging these structures through the narrative.
Conclusion:
The creator of these blueprints appears to have a deep psychological interest in exploring power, authority, personal freedom, and transformation. Their work suggests a complex, intellectually driven individual who is attuned to the conflicts between Parent, Adult, and Child states. They are likely someone who has navigated complex power structures or repressive environments and channels this exploration into their creative work, reflecting an ongoing personal journey of liberation and self-discovery.
See Also: Voice & Blueprints
No comments:
Post a Comment